Ogdoadic Water Lily
Spell Normal

Ogdoadic Water Lily

  • Archetype:
  • Ogdoadic

  • View:
  • 3687




Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.




 
 
AI Power Analysis
ExtenderConfidence: HighEvaluated Oct 5, 2026
66± 5/ 100
Power Score
Intrinsic 64
Deck 69

Ogdoadic Water Lily — Power Evaluation

Final Score: 66 ± 5 · Confidence: High

  • Intrinsic: 64 · Deck: 69 · Meta: provisional
  • Primary role: Extender · Secondary: Searcher/Tutor, Recovery/Recursion

Why it scores here

Ogdoadic Water Lily excels as a Reptile-enabling mid-combo extender, appearing in 100% of recorded combos with an average power index of 97.5 and generating +5–7 net card advantage in typical boards. Its straightforward mill-and-summon effect efficiently converts deck resources into GY setup and board presence, scaling predictably with Reptile deck consistency. However, the card provides neither opponent disruption nor material value, and its dependence on the 5-Reptile-name GY threshold plus vulnerability to GY banish effects (Droll & Lock Bird, Nibiru) limit its independent utility outside of established Reptile homes.

Axis scores

Axis Score Evidence
Accessibility 88 Live in all 400 sampled Reptile decks (Ogdoadic/Abhyss 26%, Mitsurugi 23%, pure Ogdoadic 18%) at an average 1.4 copies per deck, with multiple activation routes across 30 distinct archetypes (verified)
Combo & Conversion 82 Appears in 100% of 13 recorded combos with power index 97.5, enabling 3–5 end monsters and +5–7 net card advantage in recorded examples, extending mid-line rather than initiating (average starter count 0.15) (observed)
Resource Economy 79 Neutral on card count (−1 send, +1 conditional summon) but generates significant GY-economy value by milling Reptiles and enabling retrieval when the 5-name threshold is met in Reptile homes (observed)
Effect & Interaction 5 Pure setup/recursion effect with zero opponent interaction, no negation, removal, or disruption capability; single-purpose self-resource design (verified)
Material Utility 0 Spell card with no monster frame, attribute, level, or Tuner status; cannot serve as synchro, xyz, link, or any other material role (verified)
Resilience & Flexibility 52 Once-per-turn activation limits repeated use per turn but allows reactivation next turn; vulnerable to GY banish effects, and conditional summon requires 5+ Reptiles with different names already in GY, creating dependency on prior setup (inferred)
Deck-Building Efficiency 75 Archetype-specific Reptile searcher running at 1–2 copies in 75–100% of Ogdoadic/Reptilianne/Alien homes without bricking evidence (1.4 average, 29 running 3-of); smooth in Reptile deck slots but not a generic staple (observed)

Calculation

Weight profile: 0.7 Extender + 0.3 Searcher/Tutor. Intrinsic ≈ 64, Deck ≈ 69, Meta = provisional. Modifiers: Archetype-specific restriction (-2); Compact efficiency (1). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • 100% combo centrality: appears in all recorded combos with power index 97.5
  • Reliable GY-economy enabler across multiple Reptile homes (Ogdoadic, Mitsurugi, Alien, Reptilianne, Ragnaraika)
  • Consistent +5–7 net card advantage in typical combo boards (examples: Combos 481–478)
  • High accessibility and redundancy (1.4 copies per deck average, 29 running 3-of)

Weaknesses

  • Zero opponent interaction: no disruption, negation, or removal capability
  • Vulnerable to GY banish effects (Droll & Lock Bird, Nibiru post-effect, banish-based floodgates)
  • Conditional summon requires 5+ Reptile names with different names in GY; bricked if GY is too shallow early-game
  • Archetype-dependent; requires dedicated Reptile deck context to function at design capacity

Counters / choke points

  • Droll & Lock Bird (negates searches and locks GY access)
  • Nibiru, Synchro Overtake (banishes GY before summon resolves)
  • Gamma (negates activation before effect resolves)

Best use

Mid-combo extender enabling GY setup and board extension. Decks: Ogdoadic/Abhyss, Mitsurugi, Ogdoadic, Alien, Reptilianne.

Evidence & gaps

  • Verified: Card text and once-per-turn restriction confirmed from description; 100% inclusion in Ogdoadic, Reptilianne, and Alien homes (usage statistics); 100% combo appearance (13/13 combos in sample with power index 97.5)
  • Observed: Net card advantage of +5–7 in 3 recorded example combos (Combos 478–481); Low dependence as sole starter (average starter count 0.15 indicates mid-line activation); Average 1.4 copies per deck with no bricking signal (271 at 1-of, 100 at 2-of, 29 at 3-of); 75–100% inclusion across 5 archetype homes in statistics sample
  • Inferred: Role as mid-combo extender inferred from 0% role tagging but 100% combo appearance and 97.5 power index; Vulnerability to GY banish inferred from card text (5-name GY threshold) and guide mention of 'fear banish GY effects'; Smooth deckbuilding fit inferred from consistent 1.4-copy distribution without evidence of garnet/brick
  • Data gaps: Combo role tagging incomplete: all combo role arrays are empty (0% starter/searched/material/payoff) despite 100% combo appearance; role classification may not apply to Spell cards in the combo schema No banlist data; assumed unlimited (3 copies legal)











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